Orwell, in a not-so-subtle nod to George Orwell’s criticism of totalitarianism (*CoughCommunismCough*) 1984. I’ve actually read 1984. It’s not bad. It’s not great, and quite frankly I think it’s more of an observation than a story which in my eyes weakens it. It’s also an incredibly quick read so I do recommend you check it out. On a scale of 1-10? Probably a 7. Amusing, but not the best. Slightly better than average.
Anyway, the gameplay of Orwell is unconventional and reminds me greatly of Papers, Please. Which is another game I should write a review on and I do recommend it. In it you scan documents for information and upload this information into a mega-database which contains details on everyone under investigation (at this time). Presumably, Orwell would be expanded to cover all citizens. In the name of peace, surely! Everyone can trust the government to know every detail about them to make sure that they’re entirely safe!
Light Spoiler Warning: Orwell is a narrative, a visual novel of sorts. I’m going to do my best to avoid spoilers.
Throughout the course of Orwell you follow the individuals of an organization called ‘Thought’ named after some German poem. Thought is an alleged terrorist organization. Your job is to follow the members of this organization to prevent terrorist activity. The first person you investigate is a woman with blue hair and problem glasses because of course she is. Which now presents us with our question. What scale of authoritarianism would be acceptable in the name of protecting people? As the game progresses, it gets to the point where almost the slightest connection to someone (perhaps eating lunch or seeing a movie together) is grounds for investigation. Authoritarianism seems to have a very tough job reigning itself in from being conventionally oppressive.
You know, I could not help but giggle with glee as I listened to phone calls of people and other people got blamed for things that I did. It was glorious! And it kept happening! I felt no guilt at all for doing my job. Perhaps that’s the point of the game. Thinking.jpg
The art style is… quirky. Not bad. Just quirky. The music is pretty okay too. My (small) gripe (I guess) is how long I had to wait for responses when it came to monitoring calls and SMS. I get that it’s supposed to be realistic, that’s the point. Not really a point against the game, I just felt that it was sometimes a little long.
Overall, excellent game. Quite a nice length for the price ($10 at the time of posting). Of course, cheaper is always better. I think my first playthrough had a run of about 4 hours and there are multiple endings (all of which, I did not explore). It’s a thumbs up from me. Thanks for reading.