I believe some time ago I reviewed Owell: Keeping an Eye on You. It was an interesting game where you play as Morgan Freeman in The Dark Knight. You would listen in on people’s conversations, you would steal their information, access their calls, etc. And you would be a total establishment shill. Until the end where I messed up by trying to go against the system and shut it down but it was all an elaborate trap laid by my superiors. Very well-crafted game. Indeed.
Anyway, Orwell: Ignorance is Strength is not so much a sequel as much as it is another one. It runs concurrently with the uhh… other game. The game that was published first. Like the other game, you spy in on calls, access files, read the news, and be a total snoop. Typical day at the office of the NSA. Your job opens with an investigation into a suspected murder but slowly turns into a battle of controlling media narrative. Which over my several playthroughs, I never found a way to ‘win’, that is, prevent the people from rioting. This may have something to do with the canon of the first game, but I don’t remember and I can’t be bothered to play through the first one again.
Finding the information is fun and they’ve trimmed down the news articles somewhat, making the ‘side stories’ a bit less of a pain to tread through. Where I think this game loses me is in its lack of story. The game itself is only 3 episodes near as I can tell. I don’t know if it’s because it’s so short or because it feels so meaningless but I wasn’t sold on the story. The other game had a much larger impact on me, this one feels so meh.
I think what really lost me was that I didn’t find the characters interesting. Even now I can remember the characters of the first game as being a teacher, a soldier, a blue-hair, her lawyer boyfriend, and a freelancer. I remember their personalities, a teacher that just wanted to speak beyond the system. A soldier battling with her troubled past and providing for her child. A blue-hair looking for a cause to fight. A lawyer… being bland. And a freelancer that hated life. These characters are forgettable. A blogger in a wheelchair, his wife/therapist, and his brother.
Another thing is I think they sorta baby-proofed the game somewhat. I remember really thinking “Holy smokes, updating this stuff is permanent. Better make sure of every single thing I post”. In this game, (and this may be faulty memory) but I feel like there are fewer boo-boos you can make
Unfortunately, because this game is second to be published, it will ultimately be compared to its first. Did it keep the things that made the first one good? Yes. Did it introduce something new and interesting? Yes. Did it use these tools effectively? I think not. And unfortunately, for those reasons, I have to give it a thumbs down. Standalone, I might consider giving it a maybe, around a 5. But if you liked Orwell: Keeping an Eye on You and you wanted more? Just play the first one again. But that’s it from me. Thank you for reading.