Punch Club

Steam Page


Punch Club is a time-management Boxing Simulator. It’s ridiculous, it’s funny, it and I guess that’s going to set the tone for this review.

You are Hero (that’s the default name anyway). One night, your father gets killed by a man in black with a red eye. You decide to get swole and take revenge. As you do this, you find yourself in a fighting tournament or two that seem to style themselves as “Boxing” but permit kicks, so maybe it’s muay thai. I dunno. I’m a robot that lives in a server room playing video games. Along the way, you become Batman with allusions to the Teenage Mutant Ninja Turtles (title image) and Silent Hill (I won’t spoil this one but it’s really dumb and I love it). You find love, you beat up a Russian. You get to participate in mecha fights! (Mecha fights make everything better… ) This game just has so many little jokes and references. It’s amusing.

The game has stylized aesthetics and the music is this Eye of the Tiger remix that is actually pretty good. I made a boxing character because I totally read too much Hajime no Ippo. The game is sufficiently challenging. It took me over 300 (in-game) days to finish the game but I did waste a bunch of days on stuff that I’ll mention later. The fights can get pretty tense as you sit there hoping RNGsus is in your favour but then complain when you repeatedly get knocked out because you have negative stamina. And then you win the fight anyway because your boxing character can do combos that deal over a third the opponent’s health when they actually hit.

The storytelling is… sub-par. It’s not anything to write home about. There’s a main story and a series of substories. These substories do not seem to have much in the way of time limits. I locked myself out a substory by becoming a professional boxer fighter so maybe I should’ve completed it but it’s too late now. The main story has all of the usual tropes that you probably expect in a fighting game. And it has a very poorly written ending. It also kind of fades to black at an improper time.

Unfortunately the game does not seem to be balanced around being an all-around good fighter but rather by specializing in one stat. It tells you so much very early in the game. I would’ve liked for it to reward well-rounded players a little more. I did a hybrid of Power and Stamina, leaving out Agility. Agility determines how accurately you hit. So I have a heavy hitter than always misses. And even with my stamina training, I still found myself running out of stamina all the time. But maybe I’m just bad. Towards the end, the game becomes a bit of a grind and the pacing slows down drastically. Which leads up to the aforementioned poorly timed ending.

The game also does not explain some of the character interaction mechanics so I wound up wasting what must’ve been like 3 weeks trying to fix my friend’s engine so he’d train with me. I actually had to look up what the deal was and apparently the engine never gets fixed, but that the lines that my friend says indicate whether or not I’ve ‘chilled’ with him long enough to get him to train with me. Also, let’s be real here. I was the only one fixing his engine. The lazy SOB never got off the chair.

I do like the game, but I’m sitting on the fence with this one. I give it a pass because I found it amusing, but take this positive review with the grains of salt. It’s probably a toss-up whether or not you find it to be a fun game. Let’s not forget that the most important part of a game is whether or not it’s fun. Thanks for reading.

Artemis Hunt

Punch Club

Today’s Studies

As you might have remembered, I’ve been studying Japanese for about a month now. I thought that I had grammar down pat, so I went on to studying kanji through writing essays. I then signed up on Lang-8 and soon discovered that I do not have grammar down pat. So I’ve decided to change my strategy and try reading Japanese newspapers. My goal was to eventually be able to read Japanese (maybe speak it) so this seems like an okay strategy in moving towards that goal. I have so many issues with grammatical particles that I probably don’t even understand how very little I know. Also the kanji thing is too much hassle to keep track of, so fuhgeddaboutit.

Anyway, the website I use to get Japanese newspaper articles is NHK Easy Japanese. The NHK is the actual newspaper but the ‘easy Japanese’ means that furigana will be above all difficult kanji and it has a ‘New Vocabulary’ section at the bottom which would be helpful for me if I knew how to read Japanese. Still good practice I guess?

Today I went to the library and read through three articles and I plan to read a few more later tonight. I’m going to be taking my translations and comparing them against translations that I will find on the ‘NHK Easy Japanese Subreddit‘ which is hopefully a good starting place for figuring out how wrong I am.

Each section of this post will have the Japanese version, my translation, and an ‘accepted translation’. Anything I put in (parentheses) is a note that I’ve left for myself. Anything I put in [brackets] is likely me correcting the grammar of the other translation.



My Translation

10 days ago, there was a hearing about whether or not the South Korean President Park would have to step down. The result, President park is to leave office. She is the first South Korean President to be impeached. There was no doubt that President Park abused her power for her friend. At the hearing, the Constitutional court said, “For money, President Park conspired with this woman (the friend?). However, they also said, “We do not say that President Park’s administration was involved with the Public Prosecutor’s office. President Park did not protect the Constitution”. All eight justices approved of the President’s resignation. Within 60 days, South Korea will have an election to decide the next president.

Reddit Translation:

In South Korea on the 10th, there was a trial to decide whether or not President Park Geun-hye would be discharged. As a result, a discharge was decided and President Park is no longer president. It is the first time a President has been fired in South Korea. President Park’s female friend, is suspected to have done bad things by utilizing her closeness to the President. The Constitutional Court that trialed [heard] the case said “The President helped this woman make money”. They then said “President Park did not tell the Public Prosecutor’s Office that this woman was involved in politics. President Park did not try to defend the constitution”. 8 of the Judges agreed to have the President resign. In South Korea, within 60 days an election will be carried out to choose a new President.

Conclusion: C

So it looks like we got the gist of it. We mixed up whether the sentences were about Park or her friend. I took liberty with ‘Impeached’ over ‘fired’ because I work with Koreans regularly and figured that this was a better interpretation of the sentence. Overall, I only misinterpreted the parts regarding the Constitutional Court’s words. I’d rate this a C.



My Translation:

6 years ago, on March 11th, 2011, an earthquake struck Eastern Japan. To create jobs for violinists, Mr. Muneyuki Nakazawa founded “TSUNAMI Violin”. Mr. Nakazawa wants 1000 musicians to play. In Rikuzentakata City, Iwata Prefecture, after the tsunami receded, only one book remained, titled “A Miracle of Miracles”. On March 9th, the “Miracle of Miracles” concert was performed. Mr. Morioka Kudeutakashi played a piece by Bach called “Unaccompanied Sonata for Violin No. 1”. Mr. Kudeu is 1 of 500 musicians in “TSUNAMI Violin”. A 69 year old woman that attended the concert said, “It was very beautiful for the people that passed away in the earthquake”.

Reddit Translation:

It has been six years since the Great East Japan Earthquake. Violin maker Makiyuki Nakazawa has created a [TSUNAMI Violin] from trees washed away in the tsunami. Nakazawa-san wants 1000 musicians to play this violin. In Rizukentataka, Iwate Prefecture, only a single tree was not washed away when the tsunami hit. The tree is known as the [Miraculous Solitary Pine Tree]. On the 9th, in front of this tree, a concert was held. Morioka’s Takashi Kudo played Bach’s [Sonata No. 1 for Solo Violin]. Kudo-san is the 500th musician to play the TSUNAMI Violin. A 69 year-old women who attended the concert said [It was a very beautiful sound, I feel the people who died in the Great East Japanese Earthquake could hear it as well.]

Conclusion: F

As we can see, I clearly dropped the ball here. I may have misread 木 as 本. I could’ve sworn that it was 本. Ah well.But I completely misread everything regarding the musicians and the violin. I’m going to give myself an F for this one. Where did I go wrong? In the first sentence, there are two verbs side by side. I’m not quite sure how to interpret these situations. I knew that Mr. Nakazawa wanted 1000 musicians to play… but couldn’t connect it to the violin. Especially after I crafted this ‘TSUNAMI Violin’ orchestra. I began piecing things to what I already believed. I then misread ‘tree’ as ‘book’. The rest is okay though (so, 2 lines?).



My Translation:

The Che Dance is a sport to help women dance. Fukui Prefecture’s Commercial High School dance team “JETS” went to the American Che Dance convention. The JETS have been performing at this international, world-famous competition for 5 years, and now they’ve finally won. The JETS’s Miss Asami Mizukoshi said, “I think we had a strong victory. (Miss?) Tako (a coach?) helped us and we thank her”. This dance teacher to 50 talented students said, “All of my students try their best. We will also win next year”. The story of the JETS’s first victory has become a movie, you can see it in theatres.

Reddit Translation:

Cheerleading is when women dance to cheer on a sports match. Fukui Commercial High School’s Cheerleading Team, the Jets, have been attending an American Cheerleading Tournament since the 3rd. At this world famous tournament, the Jets claimed first place in the [International Team Performance] for the fifth year running. On the 9th, the staff and students of Fukui Commerical [Commercial] High School gathered to greet and congratulate the 28 Jets players returning from America. Mayu Mizukoshi-san of the Jets said [I strongly felt that I wanted to win again this year. I’m grateful to all the people who supported me.] Cheerleading coach Yuko Igarashi-san said [Every student gave it their all. We’ll win again next year.] The story of the Jets first victory has been made into a movie, and can be seen in theatres.

Conclusion: D

Wow, Che Dance is ‘Cheerleading’? Seriously? Whatever, that’s not too bad. It looks like I skipped a line (whoops) and I didn’t realize that they’ve been winning consistently. I didn’t see 28 anywhere so not sure where that came from, misread the teacher’s name as Taku instead of Yuko (but I did correctly guess that she was the coach). Then I got the rest of the translation correct. I’m going to go with D on this one. I only seriously mistranslated two sentences in the middle, I left one sentence out, and completely misinterpreted ‘Che Dance’ (seriously, that’s cheerleading?).

That’ll be it for this post. Thanks for reading.

Artemis Hunt

Today’s Studies

My Review Process

If you’ve been following this blog for a few months, you’ll no doubt realize that while I tend to write about whatever I want to write about, I generally write reviews of… stuff. Usually games and I’d like to expand it to movies but I’m not really sure I know how to evaluate a medium that I spend so little time in. I spend my life absorbed in manga, anime, and video games, so I know those quite well. If I did eventually start reviewing movies, I would probably review them like I do anime, but that’s a topic for another day. Today I wanted to talk about my review process – particularly for games.

So what is it that makes a game good? Simple – is it fun? That’s probably it. Time to go home folks!

Nah, there’s more. So I look for a myriad of things in games. The first thing I look for (other than whether or not it’s fun) usually depends on the game and what it’s marketed as. See, it’d be unfair for me to evaluate a roguelike as an RPG because they’re two totally different types of games. In a roguelike, the gameplay is usually designed to be endlessly playable, and it’s almost arcade-like in ‘How far can I go’ in nature. While an RPG is designed as a wish fulfillment game, in which you either choose or are given a ROLE to PLAY in this GAME. Since you’re filling a role, there’s usually a role to fill, which means a criticism I often offer in RPGs such as character consistency/motivation is valid there. It would be silly and (as I said earlier) unfair to use such a method of evaluation on a roguelike because that’s not the point of a roguelike. Now this is not to say that RPGs cannot offer roguelike elements and indeed many no doubt do. Long story short – I have different criterion for different types of games.

Actually I don’t want to assign any more numbers because it’s not like I’m going through the game checking off a list. I’m just experiencing the game and these are the things I notice. So no more numbers, just observations.

There are few things that will kill my interest faster than playability. A game needs to be easy to pick up and play or I’ll just leave. I often bring this issue up when it comes to games with difficult to use controls. I shouldn’t need a Ph.D. in Euclidean Geometry to use the ‘Jump’ button. While some developers seem to think that complexity makes a combat system better, I’m going to have to rain on that parade and inform you that it doesn’t. If your game’s controls are so difficult that you need to spend a good 30 minutes to an hour inside a tutorial room, maybe think about your controls again.

The complexity of a gameplay should serve the player in allowing multiple styles of play. This is also a double-edged sword because players are lazy bastards. And what the developers might have intended as giving you options might turn into an effort in futility because the players will always find the easiest way to do a job. So in my mind, a well-done gameplay system will permit many styles of play, but again – we need to keep the type of game in mind. A game like Dark Souls permits the use of many weapon styles and doesn’t have ‘one’ way to complete the game which opens up the game to many different styles of play (though good luck doing the catacombs first). Meanwhile, (and I’m gonna step on a few toes here) a game like Pokemon Red doesn’t really permit too much in the way of variability. You’re all but trapped into using whatever the enemy is weak against or being overleveled compared to the enemy. The later games fix this by adding natures/abilities/move variability. (Though dragon types were super meta for waaaaaay too long)

Part of all games is the atmosphere and one thing that can really make or break an atmosphere is music. Music allows the developer to manipulate the player into feeling a certain way. I’ve recently watched Wolf Children (several times) and I love the movie. Some scenes are great by themselves, such as the snow scene where Hana, Ame, and Yuki are playing. Beautiful. Try watching it without music and then try watching it with music. What you should find is that the music just adds this sheer euphoric delight and turns what would be a great scene into a phenomenal scene. I have no doubt that you could also play with the lighting and music to turn that joyous scene into the prelude of something terrible. Managing the audio in your game to enhance the atmosphere and experience is pretty important to crafting a good game, and is something that I think can ‘rescue’ poor games.

I like to rag on this when it comes to games (especially RPG Maker games because they’re the worst offenders that I see) but the art style has to be CONSISTENT. Art that looks out of place is very jarring to the gaze and I’m going to be spending quite a few hours in this world that you’ve crafted. If I have an eyesore in my line of sight for most of that time I’m going to be saying “Great, I have to go through this town AGAIN” quite a few times, which may make me quit the game.

So I don’t generally don’t review games until I’ve finished them. I’ll make exceptions (game is too long, game is shit, game does not appear to have an ending) but I usually want to play to the credits. This can often be ‘inconvenient’ to a review release schedule but it does give me one additional tool: my feelings. If at any point I find myself saying “Christ, is this game almost over” it signals to me that I’m not enjoying this game. And remember – first and foremost a game should be fun. That’s not to say that bad games can’t be fun, they certainly can and I think that’s where we run into the playerbase creating their fun within the game. There’s nothing wrong with this, though it may make it more difficult for me to rate a game positively.

I do add caveats in my reviews, recognizing that not all games are for everyone. Now if you remember I wrote a post a while ago on how people review things (1-10) incorrectly. Well, I don’t use 1-10 incorrectly. So my bar for reviewing a game as positive is average or better. I know, it means that I will say you should buy most games, but that’s why you should take the rest of the review in context to see if that’s something you actually want to spend money on. Think of my reviews as a brief insight into the game that you can consider before buying them, rather than as a ‘Yes = buy, No = don’t buy’.

Anyway, that’ll be it from me for now. Thanks for reading.

Artemis Hunt

My Review Process

Artemis Learns Kanji (2)

There is now a Google Spreadsheet with my overall progress! Feel free to comment suggestions and corrections.

It’s another week, and if I’m going to be serious about this, I really need to commit to writing these recaps or I might just fail. Last time, we went over a ton of numbers and some of the easier kanji for me to read. But the easy ones are now out of the way, we need to start expanding our vocabulary and kanji that we can at the very least recognize. The format will be the same for all of these posts.

Again, I’m going to put the disclaimer: This is not an instructional guide. This is just me learning, having fun, and being casual.

  • 女 : Woman
    • jo, onna

Looks like I left this one out of last week’s post. I learned man and woman together.

  • 子 : Child
    • shi | ko

You may remember this as being part of the 学 kanji from last week. Well, it’s back and I can remember to read it (at least, better than last time). I just remember this one as being ko as it is at the end of 男の子 (meaning ‘boy’) and 女の子 (meaning ‘girl’). The kanji for the adult is at the beginning of each set so it’s not hard to keep track of the gender.

  • 金 : gold
    • kin | kane

I readily read this one as gold. This one is actually pretty easy for me to remember. To me, it looks like a person in a house hugging something close to their body. What else would we hoard but our precious metals, or gold? Certainly not children. Who would want to hug those? I readily read this as kin more often than not. Probably because I have read it most frequently in 金曜日 which is ‘Friday’. And this is hilarious to me, because it kind of means ‘Golden Weekday’ and thinking of Friday as the ‘Golden Day’ is just amusing to me.

  • 私 : I
    • tsu | watashi

I read this as ‘watashi’ as it is often the first kanji of the sentences I construct to tell myself about what I am doing or what I will do. It’s actually not terribly difficult to remember. The radical on the right actually looks like ending of the kun reading, し. And since I see it so often, I think this one will cement itself nicely.

  • 外 : outside
    • gai, ge | hoka, hazu

I find this one often in 外国人 (meaning ‘foreigner’). I readily read this with its ‘on’ readings; I haven’t come across too many ‘kun’ readings yet. The radical (which is actually its own kanji) on the left, 夕 actually means evening. On the right, we see the katakana ト (to). I remember this one by remembering the infamous scene in ‘The Shining’. To me, 夕looks like a guy raising an axe above his head, and the ト looks like a door. So axe wielding Johnny is outside the door.

  • 夕 : evening
    • seki | yuu

I first came across this when I started looking at ghost stories. To me it looks like the katakana タ so that can get confusing in a vacuum but since katakana is used for ‘foreign words’ it’s not a problem. I can use common sense to tell me “Oh, that’s not a weirdly placed ‘ta’, it’s ‘yuu’.” Or at least I often read it as yuu.

  •  名 : name
    • mai | na

Keeping with the trend of using kanji with 夕 in them, this one means name that I will often pronounce as namae. At the end of kanji it seems to take the ‘on’ reading such as in 学校名 (gakkoumei, meaning ‘school name’).

I suppose while we’re here we can talk about 学校名 because it’s a great set of kanji to illustrate what I’ve learned. So I’m not so clear on the middle kanji. However, from last post we see that 学 means study and 名 means name. *Does a search*  校 means school. So what we have is study or learning + school + name. So I can deduce the word’s meaning from the kanji used in it. As far as pronunciation, well… like I said in the last post, I’ve only seen 学 pronounced in its ‘kun’ reading in one example, so I’ll always use its ‘on’ reading ‘gaku’ for it as a first guess. And ‘mai’ is another ‘on’ reading to name. And ‘kou’ only has ‘on’ readings. So what we have are three kanji that are all read using their ‘on’ readings. It also suggests the existence of a rule – in which if the last syllable of one word begins with the same consonant as the next, we insert a short pause in the pronunciation.

So base pronunciation for 学校名 is:

gaku + kou (or kyou) + mei  | がく + こう (きょう)+ めい

But ‘ku’ and ‘kou’ have the same sound at the beginning, so we add a pause and the pronunciation is:

ga + (pause) + kou + mei     | がっこうめい

(I realize it’s difficult to see but the っ above is actually shorter than the other characters, because it denotes a pause)

  • 電 : electricity
    • den

This one is so much fun to look at and write. It only has the ‘on’ reading and it means electricity. I come across it a lot because the news articles I read often mention train and  電車 (densha) means train. It comes up again in 電話 (denwa) which means phone. It just looks like something with a wire coming out of it. It’s beautiful. I love it.

  • 中 : middle, in
    • chuu | naka

I see this one a lot because the articles I have been reading lately about the Middle East     中東 (chuutou). It looks like something ground through the middle of the 口 (kuchi) kanji or alternatively putting something in the 口 (kuchi) kanji. Remembering of course that 口 means ‘mouth’.

Again, I’m just learning and if anyone wants to comment on corrections, tips, etc. on what I’ve posted above, please do so. I’m very much interested in any advice. My current methods are reading newspapers and using flashcard quizzes. But that’ll be it from me for today. Thanks for reading.

Artemis Hunt

Artemis Learns Kanji (2)

Renai Boukun

I was skimming through the upcoming anime season, looking for anime of interest that I was never going to watch. I mean, I read Danmachi back in November of 2015? 2016? And it apparently turned into an anime without me knowing. Suddenly all of my friends are talking about Breastia Hestia and I’m just sitting there like “I read it before y’all even knew about it. Goddamn newfags”.

Anyway, so I came across Renai Boukun’s image. (I do this on MyAnimeList btw)


Cute girl, check. You have my attention. Then I start reading the synopsis.

A Kiss Note is a powerful notebook that makes anyone who has their name written together will instantly fall in love if they kiss each other regardless of any circumstances…

Wait, what’s that? A Kiss Note is a powerful notebook… A KISS NOTE? SOLD I AM FUCKING SOLD. You see, terminology like that indicates that this will probably be some trashy manga with references to other anime and manga that I enjoy. So I decided that I had to read it.

And I read it. All of it. In two days. It’s beautiful. I like to imagine that I am some sorta monocle wearing, mustachioed critic of high society. But I love my trashy romance novels just like anyone else. The synopsis really sells the series short. Here’s your spoiler warning.


The manga focuses on the life of Seiji Aino (English). He’s just minding his own business one day when Guri crashes into his life and says he needs to kiss someone or he’ll die. Guri is a cute cupid, a cutepid if you will, that acts as a catalyst for the story (as noted literally last sentence). Guri is actually lying, and she is the one who will ‘die’ if Seiji doesn’t kiss someone, but Seiji would be cursed with being a virgin forever. Not exactly desirable so he kisses Guri. Whoops, Guri forgot to mention that she just wanted him to give her the name of someone so she could complete the couple pairing in her… sigh… Kiss Note. So he still has to kiss someone anyway. He points out the super attractive girl with giant tits (of course) and she turns out to be TOTALLY FUCKING CRAZY.

I mean, it’s not like I don’t enjoy a nice girl with giant tits, but I kinda knew she’d have giant tits because of the harem anime formula. There’s always a girl with giant tits. And if has to be one of the first girls. And Guri looks pretty petite, so it had to be one of the next two girls.

Upon discovering Seiji kissed the Guri the Cutepid. So she tries to kill him but Guri has paired Seiji with Tits and with Guri herself so they’re share fates. Guri is immortal so they’re all immortal (but Seiji can still feel pain). Guri is your stereotypical yaoi-loving fangirl so she spends all of her time making boys fall in love. She thinks it’s fun, it’s a game, so she looks for more (male) members to add to the Seiji Harem. The rest of the manga are the hilarious hijinks that result from mixing yandere bait with looking for more harem partners.

The manga has a lot of references and with its fourth wall breaking moments and delightful atmosphere, it reminds me of that Cthulhu girl anime I watched a couple of years ago. (Google search) Apparently it’s called Nyaruko: Crawling with Love. I’m legitimately surprised by how little fanservice the manga has.

My personal opinion, the manga is pure pleasure… for someone like me that likes these trashy pandering manga. It’s a harem manga for people that are culturally invested in manga overall, rather than the harem itself. Contrasting this with a harem giant like To Love-Ru. To Love-Ru is about the harem .This manga is probably more accurately described as being about the industry. I enjoyed it, but I don’t think I can readily recommend it to other people. I think it’s a very niche manga, but if you think your interests are similar to mine, give it a whirl. That’ll be it from me though, thanks for reading.

Artemis Hunt

Renai Boukun

Artemis Learns Kanji (1)

There is now a Google Speadsheet that you can view my progress in total. It’s being updated as I study

Impromptu weekend post. I’d like to do one of these every Sunday or Monday but since I literally write most of my blog posts and schedule them weeks later, we’ll see how this goes.

Anyway, my New Year’s resolution was to learn Japanese like the weeaboo I am. And apparently ‘weeaboo’ is a word accepted by Google. No red underline. Gee, what a time to be alive. So I learned the hiragana and katakana alphabets in like a day or two each. Now I need to face… the wall of kanji. I spent like a month avoiding it in fear but I gotta learn one way or another if I plan to ever learn Japanese. Here goes nothin’.

So this post is very informal and it’s not meant to be an instructional guide. This is just me writing about stuff I learned during the week very casually.

The format will be:

  • Kanji : broad definition
    • onyomi | kunyomi [For those wondering, these are separate pronunciations of the SAME kanji. I won’t go into detail because I don’t know jack. I’m learning it. To my understanding the pronunciation varies based on context.]
    • As a side note, I’ll be using romaji for pronunciation mostly for the reader’s sake.


Okay? Let’s get started.

  • 一 : one, the best
    • ichi | hito

So I obviously learned the numbers first. This is the number one and it will be followed by several other numerical kanji. As a weeaboo, I knew this one already but I figured it should make the list. It’s easy enough to remember, one straight line. Now where I might get confused is that a similar straight line is also used to indicate a long vowel sound.

  • 二 : two
    • ni | futa

Not much to say here. This one’s easy to remember because: A. two strokes. B. the it’s similar to hiragana に which is pronounced ‘ni’.

  • 三 : three
    • san | mi

Three lines, easy to remember.

  • 四 : four
    • shi |  yon

This is where my difficulties start to come in when it comes to the numbers. Because in so many of my practice reading it’s read as yon but then a shi slips in there and ahh. I’ve memorized it as a number, not as a separate kanji. So I don’t really have much of a method for it.

  • 五 : five
    • go | itsu

I tend to want to pronounce 五つ as ichi(tsu) instead of itsu(tsu). But I recognize this as being five so ehhh. Close enough?

  • 六 : six
    • roku | mu, mui

  • 七 : seven
    • shichi | nana

Looks like an upside-down 7

  •  八 : eight
    • hachi | yo

This one looks like the katakana ハ (pronounced ha).

  • 九 : nine
    • kyuu | kokono

I think nine completes the gamut of numbers that can be a pain to deal with. There are three (4,7,9) which have specific interactions within phrases that you have to remember. I don’t have a method for remembering it, I just memorize that it’s nine.

  • 十 : ten
    • jyuu | too (toe-o)

  • 百 : 100
    • hyaku | momo

  • 千 : 1000
    • sen | chi

Again, just know your numbers. But this ends the number list I have.

On Counting:

Counting seems to be pretty easy in Japanese. After 十 you tack on smaller numbers. The pattern I see is that you can’t get confused because the smaller numbers seem to act as spacers. For example, 223 is 二百二十三。The ‘single digit’ numbers act as a ‘lead’ for each number. I don’t know any other way to say it.

Moving on:

We now get to the ‘more fun’ kanji. As we move past the ones I just memorize, we get into ones I create little tricks to remembering how to read them.

  • 日 : sun, day
    • nichi | -hi, -ka

This one shows up very frequently. It’s not hard for me to remember especially when it shows up all of the time. It shows up in today (今日) , Friday (金曜日), it’s all over the place. I often leap to read this as ‘ni’ at the beginning of a word and ‘ka’ at the end of one.

  • 時 : time, hour
    • ji | tochi

It has the sun kanji on the side. Whenever you mention the time of day, this kanji is used. 一時 – One o’clock. Has the one kanji, has the hour kanji. Easy enough to read. I always want to read this as ji and in my early stages of learning materials I do not find the kun reading very often. As such, I use the sun kanji in it to remember that it’s related to time and then I see a little J at the bottom, so I pronounce it ji.

  • 人 : human
    • jin, nin | hito

Looks like a dude walking (sorta). I have a terrible habit of reading this as shin instead of jin because I’m trying to read furigana faster than I should. My default reading is jin.

  • 今 : now
    • kon, kin | ima

This one is just fun for me to look at. The kanji for man is at the top of it with what looks like the katakana ra. So I… I think of a man atop a roof saying “RA! I AM GOING TO JUMP OFF THIS ROOF”.

  • 男 : male
    • dan | otoko

My default reading is dan, and I remember it because it looks like a man holding a scythe. I imagine the women stayed indoors cooking all day while the manly men worked the fields. Historical accuracy may differ, but that’s unimportant for memorization!

  • 木 : tree
    • moku, boku | chi

It… looks like a tree. Though one of my video resources says that the bottom things are the roots, I like to think it looks like a christmas tree. So there.

  • 本 : book, origin
    • hon | mato

I default to reading this as hon. It looks like the tree kanji but with a cut at the bottom. I suspect the ‘origin’ definition comes from that line being through one of the ‘roots’ of the tree. I prefer to think of it as the tree being cut down for paper to be made into books.

  • 学 : study
    • gaku | mana

This one is a bit of an odd one out. Up until now most of the kanji I noted were ones I knew piece by piece. I know this one as gaku because the kanji for various school levels have it in them. Daigaku (大学) meaning ‘university’ for example. I know it has the kanji for child in it (子) but I don’t know it well enough to say that I know it. But since I know that kanji for child is in it… to me this looks like a child with a crown of light. So to me, the learning (or studying) is the significance of that light.

I’ve only ever seen the mana(bu) reading in one other kanji, and it means to study intently.

  • 口 : mouth
    • kou | kuchi

It looks like a mouth. And I remember it as kuchi because… kuchi kuchi kou. Christ that’s embarrassing to say aloud.

  • 国 : country
    • koku | kuni

To me this looks like an enclosed palace, so…  a symbol for a country. I remember it as koku because I remember a Bill Wurtz video where ‘sakoku’ (鎖国) showed up meaning ‘closed country’ or something like that. And I just attribute the koku to the country part.

  • 何 : what
    • ka | nani, nan

I readily read this as nan or nani. To me this looks like a man that is very wide-eyed about WHAT has just been said so he says WHAT? And I associate the word what with both nani (thanks anime) and ka (the question marking particle). So it’s not difficult to remember the pronunciation out of context.

  • 月 : month, moon
    • gatsu, getsu | tsuki

So the meaning is pretty easy to remember because we see a full moon cycle about once a month. Most of the readings I’ve come into contact with are number + month which often uses a gatsu or getsu reading. More of a practice than a memorization trick.

  • 土 : soil, earth, ground
    • do | tsuchi

Looks like something is coming out of the ground.

I am by no means competent at reading any of these kanji, and I’m learning vocab side-by-side with it so it’s a bit of struggle. But these are the ones that I understand the meaning of most readily and can pick A pronunciation out very quickly (even if it’s not always the correct one). Again, I’m just learning and if anyone wants to comment on corrections, tips, etc. on what I’ve posted above, please do so. I’m very much interested in any advice. My current methods are reading newspapers and using flashcard quizzes. But that’ll be it from me for today. Thanks for reading.

Artemis Hunt

Artemis Learns Kanji (1)



Steam Page

This game is total garbage.

Oops, did I spoil the review a little early? Should I have put in all of the negative points first? Well, probably, but people on the internet have short attention spans for long review posts. They probably only look for the yea/nay and call it a day. Anyway, Disgraced is a total disgrace (see what I did there?). Let me explain.

Disgraced is an RPG Maker game, and RPG Maker games are already a plague on the Earth because of their terrible graphics and awful copy/pasta scripts but this game goes way beyond that. First, let’s talk about the introduction. To introduce you to the game, Disgraced copies George Lucas. That is, they do the text scroll thing like in Star Wars. Which by itself… can be excused… maybe. Put some ambient music behind it, have scenes playing in the background, sure. I could live with that. I wouldn’t like it, I think it’s lazy, but I could live with it. This game just runs text up a black screen with way too much blank space between lines. You ever program? Imagine like 40 newlines between every line of code. Obnoxious and terrible execution.

The plot of the game is that you are a deserter that gets conned into leading a rebellion. Your qualification for this seems to be – you are a deserter. You didn’t kill the guy you were working for. You ran like a little girl. Your task is to ‘liberate’ (hostile takeover) three cities and gather enough support to take on Kyoto. You do this by walking all across Japan and going to every town. You need to gather the support of villages (usually via bribery) because you’re not allowed to attack the cities unless you have enough support.

Get enough support, fight samurai death squads, and beat the Shogun. Sounds awesome, right? Well, it’s not. The combat in this game has to some of the most poorly balanced combat I’ve ever seen. You will miss almost every single attack. You have two (2!) health bars to manage Vitality and Morale. If you run out of Vitality you die and if you run out of Morale you desert. Shit, it’s the same damn thing for the purpose of combat. May as well dump all your points in Vitality because my Morale never dropped below two-thirds.

And you best make all of the offerings to RNGsus because if you take a single crit you may as well reload your save because that person is likely dead. Like, dead dead. No revivals. Normally this wouldn’t be the worst thing in the world. After all, Fire Emblem does it too. But Fire Emblem’s RNG isn’t terrible. But combine that with the fact that your party does NOT level together, losing your level 7 dude with only level 1 goons to replace him means grinding or (in my case) reloading your save. And it wouldn’t be so bad but every attack (barring one skill, I think) is single-target. You have 3 people, they will almost always have 5. Which means you get 3 attacks a turn and they get 5. Combine that with the terrible RNG and you get a game in which combat is cancer. The SFX are too loud and the BGM is non-existent. Well, it’s there but even at max volume you can hardly hear it. Isn’t really any good either.

In fact, if I had to pick two words to describe this game, they would be ‘Needlessly Complicated’. There are so many skills (which again, many are functionally useless because who needs morale?) that leveling up certain skills makes you wonder where the newb traps are. The stats you level up (probably) don’t matter. I only ever leveled up ‘Might’ and I swept the game just fine. The resource management is also needlessly complicated, and serves only as means to bribe the villages to assist in your cause. This support manifests itself only by resources you supposedly collect once a day but I’m not sure that collection ever happened. You can collect a ton of allied units but because of the problem I mentioned above, there’s no reason to. Just use your first three goons to sweep the game (that’s what I did anyway).

The choices you make have zero impact on the game. I could’ve sworn I saw ‘Choices matter’ somewhere associated with this game. They don’t. Don’t waste your time. Press space through every dialogue, there’s nothing of value there. One you get some money rolling and can afford decent equipment (highest damage/accuracy) you can win any battle by killing enemies in one or two hits. This drastically improves your 3v5 situation to 3v3 or 3v2.

Let’s take a quick look at the map design. The game uses stock sprites from RPG Maker (exclusively, I think). And you can really tell because the wolf sprite doesn’t have the same style as some of the box sprites (among other things). And while this is terrible by itself, it becomes much, much worse when you don’t make it clear what you can walk through and what you cannot. Combine this with narrow passages and an NPC that stands LITERALLY IN YOUR WAY then navigating towns becomes insufferable.

This game is not worth $10; this game is not worth $1. It’s a short game (takes, maybe 4 hours to clear?) and you will not enjoy it. I guarantee it. Thanks for reading.

Artemis Hunt