Super Motherload


Playstation Store

Super Motherload is a… how would I describe it… well it’s a digging game. I guess I’ll just briefly describe the story, mechanics, and my experience.

In Super Motherload you play an Earthling that finds themselves working on behalf of a spooky corporation. You are an independent contractor. Your job – dig minerals out of the Martian underground. I guess Elon Musk saw this game and figured that it was time. As you dig, you receive unusual broadcasts and it’s up to you on how to ‘respond’ to them. And by ‘respond’  I mean  whether or not you’ll dig up the materials required for a quest. This game is literally just digging. When you reach the level where it’s hot and you can meet the devil, you enter a flying minigame + boss battle and then you’re faced with a “moral choice”. You get achievements based on these choices.

They have a few characters to choose from, from what I gathered some have more upgrades than others. You can play with friends, or so I’m told. I have no friends, so I could not test this feature. I can only imagine having four miners on the screen at once, trying to track yours would be a pain. The game is frightfully easy to play. I wound up just digging a straight line down. It takes a bit longer but it’s easier in terms of returning to base, lest you run out of fuel.

Honestly, what sells the game to me is the atmosphere. Unfortunately the atmosphere only seems to be effective on first playthrough, since after you know the triggers and the dialogue, there’s nothing else it has to offer you. The way tone is handled is c’est magnifique. This game could effectively do horror if it tried. The way the dialogue is delivered and the way the music changes is amazing. I was legitimately feeling my hairs stand on end for a good third of the game.

That said, I’m not terribly pleased with the story and its apparent limitations. I think there’s a good experience buried here underneath the surface, but I can’t help but feel there’s a lost potential here. It’s short – took me 2 hours to complete on my first (safe) playthrough. Is it worth its cost? That’s up to you. I personally do not believe that this game is worth too much. Overall – I do recommend the game, barely, but get it cheap if you can. Thanks for reading.

Artemis Hunt


Super Motherload

Rant: Sailor Moon Opening

Okay, this was not the blog post that I had planned to work on today but whatever. I gotta get this off my chest. Why the FUCK did (and I’m just gonna guess here, feel free to comment if I’m placing my blame incorrectly) Viz Media change the theme song so drastically for Sailor Moon? This is really important! Listen to the Japanese opening

I don’t know what feeling you get off of this, but I get this kind of romantic Swan Lake, rock/romantic fusion, Phantom of the Opera feeling from it. I don’t even need to understand Japanese to get the meaning. I don’t even need to have watched the anime to understand the feelings. It has this wistful touch to it, as if the romance is fleeting. Like, you only get one night to be with the one you love and after the night has passed you’re sat there just reminiscing about what was and imagining what could have been, what should have been. It’s painful. Now let’s listen to what Viz Media did to such a treasure

I don’t want to say that it’s bad. It’s not bad. Standalone, it’s fine. There’s not much wrong with it. They picked an okay singer. Tolerable. There’s a pretty cool guitar solo. But it feels like it lost something. It feels like it lost the emotion from the Japanese version. Maybe it’s because the singer is much younger, and has lost that ‘matured’ timbre that I associate with the Japanese version.

The lyrics also seem to have taken a very distinct change. The Japanese lyrics, again, maintain this wistful feeling.

I’m just about to cry — moonlight
I can’t call you, either — midnight
But I have a simple heart, so what can I do?
My heart is a kaleidoscope.

I want to, but I can’t. I can’t stop myself from feeling this way. My heart is a kaleidoscope what does it even mean? That’s the point! A youth not understanding her feelings, so she has to find other ways to describe her feelings. Contrast that with the sort of battle-focused lyrics of the English version. Why. Why did you change the song from a beautiful soliloquy into some generic ‘power of friendship’ song?

My hypothesis and I don’t have anything to back this up is that to my knowledge they both aired on Toonami (which is where I watched it) around the same time. It might have been changed to sort of be ‘DBZ for girls’. Which is a damn shame if you ask me, Sailor Moon is far superior to DBZ. I said it. Come at me. While we’re at it, Sailor Mercury best sailor scout. Fite me irl.

But I’ve never read the manga, I didn’t watch the entire series. It was a villain of the week series to my recollection, similar to InuYasha? Maybe I should go back and watch the 200 episodes? Maybe not. I just appreciate good music.

So that’s my piece. Thanks for reading.

Artemis Hunt

Rant: Sailor Moon Opening

Ghost in the Shell (2017)


I wanted to love this movie. I did, truly. I guess you already know how the rest of this review goes but do try to stay with me here, I’m not just a crying fanboy. While I drafted this with minimal spoilers, there still are spoilers ahead so consider this your spoiler warning.

So Ghost in the Shell is a manga from the late eighties, a movie from the mid-nineties, and an anime from the early 2000’s. This franchise has been through a lot, and I’ve been a fan of it for a very long time. The 1995 movie, while slow-paced, is an excellent work of art that conveys the messages that it wants to convey quite clearly. The Major, Batou, and Aramaki are some of my favourite characters from manga. The Major has this playful nature, Batou… is the butt(ou) of several jokes, and Aramaki is a sly fox that you can’t help but admire. Togusa representing the stubborn, older generation. Most of the other members had augmentations that made their job easier (Saitou’s vision, for example). Others augment themselves for fun (Borma’s liver augmentation). I guess the point that I’m trying to get across is that Ghost in the Shell represented a crossroads in our future where all of these types of people coexisted. We weren’t all cyborgs and we aren’t all humans. And the characters are all so relatable, it’s hard for me to pick ones that I don’t like. Even in the older movie, it was incredibly difficult for me to dislike the Puppetmaster, rather I disliked some of his actions (the poor man with false memories).

Maybe this one was a little close to home, and I shouldn’t have gone in because of that. Let’s talk about what I liked about the movie first.

The movie is visually appealing. I can almost see the future with holographic advertisements the size of skyscrapers already. While I see the payphones on the side of the street disappearing (sorry 1995) I can see the idea of more robots in the service industry. Hell, Japan, in preparation for the 2020 Summer Olympics is already constructing hotels run by robots dinosaurs. ROBOT DINOSAURS! Come on man! ROBOT FRICKIN DINOSAURS! There are some great special effects, however I believe the movie failed to capitalize on the 3D. Especially the scenes where The Major is getting painted back to normal, mesmerized me every time.

The acting is fantastic. ScarJo knows how to play her character (most of the time) and there were some great scenes where you could really see how her movements felt robotic, like it wasn’t a natural human body. In the source material The Major is a little more playful, which is what I liked about it, but eh, new adaptation, different direction. I’m not terribly bothered because what ScarJo did do, she did well.

Before I move on, I do want to take a moment to address the whitewashing controversy. Anyone that complains about it doesn’t understand the source material. The Major’s origins are notoriously mysterious (within source material, which this movie dodged for the most part). And I think that anyone that complains about the whitewashing doesn’t quite get the point. See, the major is effectively a human inside a machine and (I believe) the point that Shirow was trying to make with the character of The Major was that none of the external features really matter (and this is very effectively demonstrated in the 1995 movie). Quite simply, there’s nothing in the source material (that I recall) that makes The Major “Motoko”. In fact, there’s nothing that really makes The Major female. Sure, the exoskeleton appears female, but it could have easily been male. The Major itself could easily be ‘male’ (if we’re going by original personality) but again, that doesn’t matter. That’s the point of The Major.

I don’t know where they found Batou (Pilou Asbaek) but he was perfect. I don’t think they could have picked a better Batou. Christ I loved his Batou. He just seemed so buff! Kuze (Michael Pitt) exaggerated the little robotic flairs of The Major. I’m not sure how much of that was CG, but the line delivery was spot on. He really played himself off as the villain we could all sympathize with even if corporates didn’t turn into assholes.

There are some notable exceptions to the excellent acting. Togusa’s character (Chin Han) had like two lines the entire movie and they were delivered in such a way that I felt like it detracted from how naive the Togusa of old seemed to be. But this isn’t just nostalgia bait, he gave the line so quickly and so flatly “I am a human, and I will always be 100% human” that I felt like the line was wasted. I also don’t like exposition that way, especially when that line served no purpose for the entire movie.

I do wonder why Aramaki spoke Japanese for the entire movie. He clearly understood English, as everyone else spoke in English and the others clearly understood Japanese (maybe they had a translator in their ear or something). But with what little screen-time he had, he did exude badass. And while we’re on the topic of Japanese, why was Hanka always pronounced as hay-n-ka? Should’ve been pronounced Ha-n-ka and every time they pronounced it incorrectly I would cringe. Sounds weird when you read and hear Japanese most of the time.

Okay, let’s talk about what I didn’t like. Everything else.

I don’t think this is really “Ghost in the Shell”. The original Ghost in the Shell discussed several existential themes regarding humanity and what it means as we merge man and machine. It also addressed how these things would impact our day-to-day lives, and how these things could be abused by corporations and governments. It’s not like the source material lacked things to really discuss. And I don’t feel like I got much of that out of this movie. I feel like it was sorta just mentioned, and then we moved on so we could get to the action scenes. The action scenes weren’t terrible, don’t get me wrong. But it’s not really what I paid for. Other scenes didn’t seem to connect too well if you ask me. I feel like we may have been shown a series of loosely connected stories, which is kind of what the manga did… but I don’t think that a movie should be doing that sort of thing.

The language (Ghost, Shell) seemed very forced every time they were used, to the point where I feel like it would’ve been more natural to use ‘soul’ instead of ‘ghost’ every time they mentioned it. But this is due to line delivery, in the source material ghost is used so matter-of-factly that it doesn’t really leave an impact. But the doctor says “But the important part of you, your humanity, your ghost, is still there” is practically romantic so the language doesn’t seem to fit the line.

They ripped a scene straight out of I, Robot (a beloved favourite of mine), and I, Robot did it better.

My biggest complaint might be the Motoko subplot. It gets introduced about twenty minutes before the end of the movie and is resolved like five minutes after it’s introduced. And quite honestly, I don’t mind its inclusion at all. I have several problems about how it was included. First – why is the effective introduction of the subplot at the END of the movie, rather than towards the beginning? I feel like it would’ve been more effective had it been placed much earlier, perhaps right before the bar scene. And the extra irony about that scene is despite everyone complaining that ScarJo isn’t Japanese, the way they characterized Motoko’s mother looked distinctly Chinese. Just saiyan. The second thing is how very little we have to go on. There’s a glitch that The Major continues to see and it’s really the only thing she has to go on and The Major sort of just accepts that she’s Motoko but I personally don’t feel that the audience has enough information to come to that conclusion. The pieces of evidence she has are the memories of the burning building, watching her allies get kidnapped, and the name she was told by the Chinese lady. Sure, it’s “confirmed” by Kuze but I don’t think he should’ve had the information to make that conclusion either.

Long story short, I believe the movie failed to deliver on its source material, and just became another Hollywood action movie. Which I find depressing because of my attachment to the source material, but that’s fine. I would not recommend this movie. The pacing seems poor and the scenes incoherent. While there is some beautiful imagery, I don’t think that there’s enough of a movie here, let alone Ghost in the Shell. Thanks for reading

Artemis Hunt

Ghost in the Shell (2017)